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AI Insights · Timothy · October 2021

Top 5 Otome Games Performance in Europe Q3 2021

Discover the top-performing Otome games in Europe for Q3 2021, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Otome Games Performance in Europe Q3 2021

In the third quarter of 2021, the Otome game genre saw notable activity in Europe on a unified platform. The data, sourced from Sensor Tower, reveals trends in weekly downloads, revenue, and active users for the top 5 Otome games. Here’s a detailed look at their performance:

Love Story® My Romance Fantasy from WEBELINX GAMES DOO experienced fluctuations in its metrics. Weekly revenue peaked at around $7.6K in early August but declined to approximately $4.6K by mid-September. Downloads showed a high of 36.2K in late July, tapering off to around 20.4K by the end of September. Active users followed a similar trend, peaking at 59.1K in late July and dropping to 42.3K by the end of the quarter.

Tears of Themis by COGNOSPHERE PTE. LTD. launched at the end of July and saw strong initial performance. Weekly revenue surged to $56.1K in the first week of August before stabilizing around $28.2K by late September. Downloads mirrored this trend, starting at 142.4K and decreasing to approximately 9.5K by the end of the quarter. Active users peaked at 123.6K in early August, gradually declining to 39.6K by late September.

Dangerous Fellows - otome game from Storytaco.inc showed a consistent performance. Weekly revenue reached a high of $3.6K in late July but settled around $2.4K by the end of September. Downloads peaked at 22.3K in late July and fell to 8.1K by the last week of September. Active users saw a peak of 46.7K in mid-September but decreased to 30.8K by the end of the quarter.

BloodKiss : Vampire romance, also from Storytaco.inc, exhibited varying trends. Weekly revenue reached about $4.0K at the end of August, stabilizing around $2.8K by the end of September. Downloads peaked at 24.5K in mid-July, declining to approximately 8.4K by late September. Active users were highest at 31.5K in late July but fell to 16.8K by the end of the quarter.

ChatLinx Otome Text Story Game from WEBELINX GAMES DOO saw a varied performance. Weekly revenue saw a high of $1.0K in early August, dropping to around $490 by the end of September. Downloads peaked at 17.3K in late July, decreasing significantly to around 674 by the last week of September. Active users reached 15.8K in late July but declined to 5.1K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021